Colonial Chrome

Home of the Stuffyards


It is currently Tue Dec 22, 2009 6:23 am

All times are UTC



Welcome
Welcome to <strong>Colonial Chrome</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Design Philosophy
PostPosted: Mon Jun 09, 2008 4:08 pm 
Offline
Design Assistant
Design Assistant

Joined: Sun Feb 03, 2008 9:11 pm
Posts: 55
Location: Flensburg, Germany
Highscores: 13
We know, they're "Deckplan Engineers", Designers floor constructors etc. out there.

I think, that each have it's unique design philosophy.


Mine is to create vessels, I'm able to use in adventures. I plan them as ships, where you can stay long time, so you will always see bed-, hygiene- and foodrooms. And that most people will have their own room, at least their own bed. (not so common in military vessels)
I'm very interested in that things work, not especially how. So my ships should be "cool", not costeffective.

Sometimes I think about "NPC"- Ships like tugs, passenger carriers or "Hunting vessels" that could be send by Empire or Pirates.
But my favourites are explorers, scouts, little freighters... well: PlayerCharacter- group ships.
I currently work at a "private vessel" of a NSC I use from time to time.


What are your philosophies? What are you currently working?
What do you think about "Stlye over Substance"?

What are you currently working on?

_________________
In a world of darkness some stand for the light

homo sapiens sapiens - what an irony


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 13, 2008 4:46 pm 
Offline
Technician Assistant
Technician Assistant

Joined: Wed May 28, 2008 5:09 pm
Posts: 9
Location: Bowling Green, Ohio
When I create a ship design it is usually because I have nothing else to do, and feel like doodling. That of course eventually led to several hours of sketching out an exterior that I liked. Once I finally figured out the exterior I would attempt to work on the interior.

This of course never worked... because one thing that my years of architecture school has taught me... function before form... I know that's not the case for everyone, but that's the way it works for me.

My interiors were usually elaborate, having rooms for several people, usually a stateroom or two. Some kind of cockpit, or bridge, depending on the size, mechanical spaces, armory, workshop, etc. The amount of stuff i would want to put into a design usually led be to bigger designs, like small capital ships and large freighters.

I have to admit that I don't have or spend as much time designing and drawing ship designs as I used to. But its something I always enjoyed.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Hosted by FreeForums.org | Create a free forum
Skin by Lucas Kane