Colonial Chrome

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 Post subject: VCX-350
PostPosted: Wed May 27, 2009 8:45 pm 
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Joined: Sun Feb 03, 2008 2:05 pm
Posts: 314
Location: Brighton, England
Highscores: 14
Is now up here

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 Post subject:
PostPosted: Wed May 27, 2009 10:33 pm 
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Director
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Joined: Sun Feb 03, 2008 3:57 pm
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Another winning design by the Admiral!

That's a great deckplan. I can think of some customizations for a RP story I've had in mind for a while, at the expense of cargo space. It looks like a ship that would be extremely durable and reliable.


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 Post subject:
PostPosted: Thu May 28, 2009 6:58 am 
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Yes! Thank you!


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 Post subject:
PostPosted: Thu May 28, 2009 9:05 am 
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I love the fact that the living area is above the cargo area. Makes great use of available cargo space.

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 Post subject:
PostPosted: Thu May 28, 2009 2:59 pm 
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I was looking more closely, and I did have a question for you, Admiral. There's a mounted piece on the wall of each quarters, and I was wondering what its function was. Holovision? Cabinet? Some kind of intercom speaker?

Image


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 Post subject:
PostPosted: Thu May 28, 2009 3:08 pm 
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General entertainment communications doodad gizmo.

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 Post subject:
PostPosted: Thu May 28, 2009 3:43 pm 
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LMAO! That, plus the lounge smiley tells me you really had fun with this ship. Not to mention a certain passenger lying on her bed. ;)


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 Post subject:
PostPosted: Thu May 28, 2009 4:12 pm 
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Another good looking ship, and thanks for the loading droid Admiral.

Kirijama

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 Post subject:
PostPosted: Thu May 28, 2009 5:03 pm 
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Lounge smiley? Oh! Ah,,,, too much subconscious Watchmen...

On the Lilpeeps, I do have to try to remember to put them in, nowadays mainly because Karanoar keeps complaining if they're not there ;-)

Yeah, but it is another ship that ended up having a single huge cargo bay, they're a lot less fun, it does take far too long to put that many crates in, which is why they're getting bigger over time.

I like the crinkley ships more, where you have to really play with the layout.

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 Post subject: Loading doors
PostPosted: Fri Aug 21, 2009 3:38 pm 
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At the front of the cargo bay you have the loading doors. Do they open down and act as ramps? Or are they lifts?


I wouldnt normally ask but they are set far enough back from the front tapered edge that I dont think they can open or extrude forward.

I of course defer to your knowledge of the design if that is the case.

I love the ship by the way, just having a brain fart.


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 Post subject:
PostPosted: Fri Aug 21, 2009 3:49 pm 
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Quote:
At the front of the cargo bay you have the loading doors. Do they open down and act as ramps? Or are they lifts?


There are curved exterior panels that open, then the deckplan shows the ramp which sits up inside.

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 Post subject:
PostPosted: Fri Aug 21, 2009 3:52 pm 
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Cool, Thank you.


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 Post subject:
PostPosted: Sun Sep 20, 2009 3:37 am 
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Joined: Wed May 28, 2008 5:09 pm
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Location: Bowling Green, Ohio
I really do like your takes on Jeff's designs. The one I've hoped you'd do was the YV-330. But because the design is relatively simple didn't think you would. But otherwise excellent work!


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 Post subject:
PostPosted: Sun Sep 20, 2009 10:33 am 
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That design won't get done, but the reason is that the Hound's Tooth was, in my opinion, incorrectly identified as a CEC design. As you'd see from that ship's entry I think it's a KDY style. That would make the 333 a hybrid as it has very obvious CEC engines and a KDY spaceframe. Since I find the idea of hybrid designs to be largely farcical, this sjhip falls between the cracks.

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